Post by Jenna on Jun 24, 2016 10:56:02 GMT -5
Player: Jenna
Best Contact Method(s): Just scream.
Have you read the General Rules?: I wrote them.
Are you adopting a character from the Open for Claims List?: Nope!
If so, have you discussed the required character elements with the contact person?: n/a
Character Name: Cordelia Vaughn
Age: 24
Gender: Female
Birthdate: August 24, 1403
City / Region: Mynyth Sheabagh, Vulcanis
House [ Birth, Marriage if applicable ]: House Vaughn
Played by: Gugu Mbatha-Raw
Appearance:
The middle height-wise of the three sisters, Cordelia is not especially tall, but that simply works to her advantage most of the time. When she is about her business as a scout and saboteur, she dresses plainly in tunic and trews, wearing flexible soled boots with a low heel that allow for comfortable walking, climbing, crouching and riding. Her hair is bound back from her face and tied with a leather wrap.
When she is at home, or acting in a less official capacity, she will wear a more feminine outfit of an open-skirted skirt and bodice with a blouse and close-fitting trews under it. Her hair is left loose then, framing her face of warm mocha skin and dark brown eyes. Arching brows, a strong chin and full lips mark her as very much a Vaughn.
Seldom does Cordelia wear any kind of jewelry or adornment; leaving it could mean revealing her presence or intention, and that is dangerous for one in her particular line of work.
Personality:
Of the trio, Cordelia is perhaps the least overtly feminine, deeming herself the equal (if not the occasional superior) to many a man of Vulcanis. She thinks of herself as a Vaughn first, a scout second, and only then a female, seeing no reason that her gender should have any importance. It is what she does that matters, not who she is.
Specific Skills or Abilities:
Archer
Scout/Saboteur
Stealth
Disguise
Survival Skills
Character History:
Born on a late summer’s night, the three entered the world in quick succession, so much so that no one remembers the order in which they emerged. Since that order is separated by mere minutes, those of Clan Vaughn see no reason to squabble over which of the triplets was born first. That they were born at all is sufficient miracle for them, especially their parents, who feared they would have no children at all.
Some in the clan speculate that the day of their birth is the last day the triplets did anything identically. They shared their father’s dark skin and hair, the dark eyes typical of a Vaughn, but where Morganne and Seren had straight hair, Cordelia’s was unruly. Where Morganne was all smiles and laughter, Seren was unwontedly sober and watchful. Seren grew like a weed while Cordelia maintained an average growth pattern. And all three gravitated towards different hobbies, preferences, and skills.
For all their differences, the triplets had an undeniable bond, and this only became more obvious as time saw them grow into their own. By the time of their teenage years, the three had already built a reputation for themselves among their clan, and even to the Cruach relatives and fellow islanders. They had cast away regular expectations of clanswomen in terms of marriage and children, instead meddling in each their own ways with the affairs of men. They learned the basics of fighting, politics, and tactics, proceeding to offer their opinions and assistance.
This open defiance of a clan mandate ruffled plenty of feathers within the clan, but their skills were such that begrudging exemption was granted briefly, the moreso when Vortigern Cruach began making his play to establish himself as High Laird of Vulcanis. Along with their cousin Meical, the heir to the Vaughn Clan laird, they were ‘loaned’ to the Cruachs in order to make his efforts a reality. Eager to prove their skills, the triplets agreed, refusing to be parted for any reason.
At twenty-four, the three are irrevocably knitted in a tight bond, each one third of a perceived whole. They do not share the same face, nor do they share the same traits of personality or physicality, but they are often of one mind and heart.
Writing Sample:
Much as he wished to deliver that entire cursed family swift deaths, Emery knew it was not the answer. Wholesale slaughter was not for decent men, nor would either man be able to sleep at night for doing so. He grimaced, nodding. There were simply far too many of that damned family for peace of mind, and the entire Kingdom knew it. "Very likely," he replied quietly, "and much as I'd like to argue with you, I cannot. We have to play their game... for now."
For now was all he'd agree to, hoping for some divine inspiration or the like that would show them a way to turn the tables on his Prince's extortionists. The plan would have to go forward as intended, he realized, and so would more than a few prayers that war did not come of it. Emery was not so confident on that part, but time would tell.
"That doesn't guarantee they will not declare war and then offer to convene for peace," he replied quietly, seeing the guilt and the reluctance written across his friend and cousin's face. Rising, Emery went to grip the other man's shoulder in an effort to support. "Regardless, we will do what we must to preserve Lindblum and your lineage, Severin. Perhaps your lovely princess's soft heart may be won over with the truth once she is in our home."
Best Contact Method(s): Just scream.
Have you read the General Rules?: I wrote them.
Are you adopting a character from the Open for Claims List?: Nope!
If so, have you discussed the required character elements with the contact person?: n/a
Character Name: Cordelia Vaughn
Age: 24
Gender: Female
Birthdate: August 24, 1403
City / Region: Mynyth Sheabagh, Vulcanis
House [ Birth, Marriage if applicable ]: House Vaughn
Played by: Gugu Mbatha-Raw
Appearance:
The middle height-wise of the three sisters, Cordelia is not especially tall, but that simply works to her advantage most of the time. When she is about her business as a scout and saboteur, she dresses plainly in tunic and trews, wearing flexible soled boots with a low heel that allow for comfortable walking, climbing, crouching and riding. Her hair is bound back from her face and tied with a leather wrap.
When she is at home, or acting in a less official capacity, she will wear a more feminine outfit of an open-skirted skirt and bodice with a blouse and close-fitting trews under it. Her hair is left loose then, framing her face of warm mocha skin and dark brown eyes. Arching brows, a strong chin and full lips mark her as very much a Vaughn.
Seldom does Cordelia wear any kind of jewelry or adornment; leaving it could mean revealing her presence or intention, and that is dangerous for one in her particular line of work.
Personality:
Of the trio, Cordelia is perhaps the least overtly feminine, deeming herself the equal (if not the occasional superior) to many a man of Vulcanis. She thinks of herself as a Vaughn first, a scout second, and only then a female, seeing no reason that her gender should have any importance. It is what she does that matters, not who she is.
Specific Skills or Abilities:
Archer
Scout/Saboteur
Stealth
Disguise
Survival Skills
Character History:
Born on a late summer’s night, the three entered the world in quick succession, so much so that no one remembers the order in which they emerged. Since that order is separated by mere minutes, those of Clan Vaughn see no reason to squabble over which of the triplets was born first. That they were born at all is sufficient miracle for them, especially their parents, who feared they would have no children at all.
Some in the clan speculate that the day of their birth is the last day the triplets did anything identically. They shared their father’s dark skin and hair, the dark eyes typical of a Vaughn, but where Morganne and Seren had straight hair, Cordelia’s was unruly. Where Morganne was all smiles and laughter, Seren was unwontedly sober and watchful. Seren grew like a weed while Cordelia maintained an average growth pattern. And all three gravitated towards different hobbies, preferences, and skills.
For all their differences, the triplets had an undeniable bond, and this only became more obvious as time saw them grow into their own. By the time of their teenage years, the three had already built a reputation for themselves among their clan, and even to the Cruach relatives and fellow islanders. They had cast away regular expectations of clanswomen in terms of marriage and children, instead meddling in each their own ways with the affairs of men. They learned the basics of fighting, politics, and tactics, proceeding to offer their opinions and assistance.
This open defiance of a clan mandate ruffled plenty of feathers within the clan, but their skills were such that begrudging exemption was granted briefly, the moreso when Vortigern Cruach began making his play to establish himself as High Laird of Vulcanis. Along with their cousin Meical, the heir to the Vaughn Clan laird, they were ‘loaned’ to the Cruachs in order to make his efforts a reality. Eager to prove their skills, the triplets agreed, refusing to be parted for any reason.
At twenty-four, the three are irrevocably knitted in a tight bond, each one third of a perceived whole. They do not share the same face, nor do they share the same traits of personality or physicality, but they are often of one mind and heart.
Writing Sample:
Much as he wished to deliver that entire cursed family swift deaths, Emery knew it was not the answer. Wholesale slaughter was not for decent men, nor would either man be able to sleep at night for doing so. He grimaced, nodding. There were simply far too many of that damned family for peace of mind, and the entire Kingdom knew it. "Very likely," he replied quietly, "and much as I'd like to argue with you, I cannot. We have to play their game... for now."
For now was all he'd agree to, hoping for some divine inspiration or the like that would show them a way to turn the tables on his Prince's extortionists. The plan would have to go forward as intended, he realized, and so would more than a few prayers that war did not come of it. Emery was not so confident on that part, but time would tell.
"That doesn't guarantee they will not declare war and then offer to convene for peace," he replied quietly, seeing the guilt and the reluctance written across his friend and cousin's face. Rising, Emery went to grip the other man's shoulder in an effort to support. "Regardless, we will do what we must to preserve Lindblum and your lineage, Severin. Perhaps your lovely princess's soft heart may be won over with the truth once she is in our home."